How does billing work?

If you are running Kaleido resources on a paid subscription tier (Developer, Business or Enterprise) you are charged the commensurate hourly rate for your active resources. Nodes are the primary runtime cost, although there are also fees for certain additional services (e.g. IPFS nodes and HD Wallets), and depending on your subscription tier, variable costs for support and memberships.

The Kaleido backend uses a time series database to check on the liveliness of your environments and underlying runtimes. This check runs as a perpetual loop and is initiated on repeating intervals every five minutes.

What happens if I pause individual resources or my environment at large?

Kaleido is a usage-based platform. In other words, you pay for what you use. This is a similar model to popular cloud providers where you are billed for the usage of resources like VMs, key management utilities, storage buckets, etc.

If you pause specific resources (or your environment at large) you do not accrue any additional runtime fees. As such, a common technique is to use the console UI or underlying admin API to pause your nodes and chain(s) during know periods of downtime. For example, if you are performing active development during standard 9-5 working hours, you can pause your environment during the dormant window to avoid an unnecessary 16 hours of billing accumulation.

How can I see my current and forecasted usage?

Your organizational management portal comes with aBilling & Subscription tab. Use this section of the admin portal to view your current indexed billing along with forecasted costs based on your current usage patterns.

How can I pause my environment?

You have two options to manage your environment:

  • Click the PAUSE button on your main environment dashboard. Refer to the managing environments documentation for more details.
  • Leverage the underlying admin API against the/environmentsroute andPATCHthestateof your environment topaused.

Have further billing questions?

Reach out to us via the in-console ticketing system or send an email

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